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playground:playground [2022/09/18 13:21] – created - external edit 127.0.0.1playground:playground [2023/06/14 12:44] – [Work in Progress] S100
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 ====== PlayGround ====== ====== PlayGround ======
 +
 +==== Work in Progress ====
 +
 +== Getting started with jEveAssets. ==
 +
 +Before starting - ask yourself - do I want to be able to find my stuff in EVE Online? If your answer is NO!,
 +stop reading - this is not for you. Any other answer: READ On!
 +
 +One of the most time consuming activities can be finding stuff - especially
 +if you forgot it in the cargo hanger in a ship,or in a container in ship cargo bay.
 +In game, those kinds of searches are difficult to do - efficiently, if at all.
 +
 +Fortunately, the data is available in the EPI API (footnote needed) and that data can be accessed
 +using jEveAssets. (add jEveAssets ICON)
 +
 +So - to get started:
 +a) Have JAVA on your system (Oracle or Adoptium (Opensource)) (add icons).
 +Java-v8 (JVE8) is the version used to compile jEveAssets so JVE8 or later work.
 +If it doesn't, submit a bugreport!! **//64-bit versions//** are recommended, for better memory management.
 +b) Download jEveAssets. You can put the jEveAssets folder anywhere you fancy - as long as your JAVA binaries are located automatically (i.e., in your PATH environment variable).
 +c) Since you didn't answer **NO** to the opening question - I'll assume that you have an
 +EVE account - //alpha// or **OMEGA** - so now is the moment
 +to start jEveAssets by double-clicking (W10, macos, Linux GUI) jeveassets.jar.
 +
 +If I recall correctly (irrc) this first time jEveAssets opens the dialog to add a character
 +(no character or corp registered equals no assets to be seen)
 +(add visuals)
 +
 +* more later
  
playground/playground.txt · Last modified: 2023/06/14 12:54 by S100

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